RebeccaStevenson's profile thumbnail
Kind of begs the question, "Isn't this just another way for Zuck to siphon money out of people?"
JuliaXu's profile thumbnail
If the version of the "Metaverse" that people are thinking of is Facebook's Meta designing new centralized experiences they own and control that everyone will participate in, then yes.When Facebook made their announcement of their name change, a lot of people who have been working and building in web3/metaverse were not happy about them coming and giving themselves that name because of the inevitable confusion it would cause. There's a lot of people that strongly believe a core tenet of the metaverse is that it must be open and decentralized (users owning their own data & digital assets and freely taking those with them across virtual spaces, etc.) and see Facebook's moves as an antithesis to that vision.That said, a lot of really valid concerns brought up in OP's post about what it means for children who are growing up in an increasingly digital world to spend most of their time engaging via screens and not IRL (in real life), what the benefits vs disadvantages of presenting as an avatar dissociated from your physical body are, etc.
ashlynlackey's profile thumbnail
An old (2010) but interesting study re: children growing up in an increasingly digital world:
MorganLucas's profile thumbnail
What rights would you imagine an NPC having? Would they be different rights than an NPC in a video game not on (in?) the Metaverse?
ashlynlackey's profile thumbnail
@MorganLucas I don't know. I hadn't thought of this until Marvin brought it up. Some of the deeper dive questions I had:1. In a (virtual) world where everyone is talking to a screen, will the lines between avatars (meaning user-controlled characters) and NPCs be blurred? 2. If NPCs aren't given some set of rights, will that change how they are treated? Will that behavior permeate to all interactions? 3. (this line of questioning is a stretch) In our physical day to day lives, there are all sorts of people that parallel NPCs - if we are defining NPCs as a character whose actions are determined by a script or a set of rules. If a NPC is character that reminds us of and enforces rules or presents information in a timely manner, one could argue that train conductors, police officers or news anchors could parallel NPCs. One may argue that in the metaverse, their functions can be automated. They are all bound by a set of rules or parallel actions that an NPC might take (eg - collecting tickets, block off roads, sharing news)... and there are laws or organizations that protect or regulate them (eg - laws against assaulting train conductors or police officers, society of professional journalist code of ethics). This is not to say that this is a one to one comparison but more or less food for a thought.